In OnBase version 12, Hyland introduced the concept of item ownership with Workflow Unity life cycles as a way to facilitate the flow of work items and reduce duplication of effort. If you haven’t seen it yet, here’s an introduction. It’s pretty cool.
Jennifer (aka Pixie) has over 20 years of experience in the Information Technology field, which includes 13+ years of Systems Administration and 15+ years of developing and implementing technical documentation and training. She has extensive experience with OnBase, SQL, and a firm foundation in computer science. Despite this, she considers herself a well-adjusted nerd with hobbies including gardening (poorly), archery, and knitting in public.