gearsIn OnBase version 12, Hyland introduced the concept of item ownership with Workflow Unity life cycles as a way to facilitate the flow of work items and reduce duplication of effort. If you haven’t seen it yet, here’s an introduction. It’s pretty cool.

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About Jennifer

Jennifer (aka Pixie) has over 30 years of experience in the Information Technology field, which includes 13+ years of Systems Administration, 16+ years of developing and implementing technical documentation and training, and 14+ years of supporting OnBase. She has extensive experience with OnBase, SQL, and a firm foundation in computer science. Despite this, she considers herself a well-adjusted nerd with hobbies including gardening (poorly), archery, and knitting in public.